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Applied Learning Programme

CHUA CHU KANG PRIMARY SCHOOL
APPLIED LEARNING PROGRAMME  


Use of technology to develop problem-solving skills and creativity
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Introduction  

Robotics education is the premier interdisciplinary pedagogical tool that allows the learning, application and manifestation of 21st century competencies as advocated in MOE Framework for 21st Century Competencies and Student Outcomes.

ALP Vision : - Empowering Students, Enabling Change means to increase students’ engagement and interest by letting students drive the solutions, create open-ended assignments that teach valuable problem-solving skills and set advanced students off to develop their interests, without limits.  

Empowerment is the key to being an effective learner while Enabling Change is to open up a world of possibilities and opportunities for learning and growth.

3-Tiered Framework

To promote the school ALP, CCKPS uses the 3-tiered Framework of Experience, Extension, Expertise.

Tier 1: Experience - Whole School

Rationale:   1. To bridge the digital divide.

                      2. To equip students with skills for a technology-driven future.

Objectives: 1. To learn basic programming through the use of Scratch software.

            2.  To develop creative thinking by creating original works using technology.

                      3.  To define and work through a problem to arrive at a solution.

Tier 2: Extension - Interest Groups

Rationale: 1. To provide a deeper conceptual understanding of IT systems.

                    2. To provide productive working strategies for self-learning & trouble-shooting.

Objectives: 1.   To learn Intermediate level programming of software languages.

                     2.    To develop creative thinking by creating original works using technology.

                     3.    To use a variety of technology to work through a problem to arrive at a  

                            Solution.

Tier 3: Expertise – Talent Development

 

Rationale: 1. To ensure that the potential of each student is recognised, nurtured and

                       developed.

                  2.  Customisation of training and participation in national and international

                       competitions.

Objectives:

1. To learn advance level programming of software languages

2. To apply critical and creative thinking through evaluation of variety of technologies to

     solve real world problem.

3. To explore and discuss the use of technologies to solve real-world problems.

Different Level Programmes

Tier

Level

Programme Name

Objectives

Outcomes

Tier 1

Primary 1 & 2

Basic Programming

Learn to create and debug simple programs.

Use logical reasoning to predict the behaviour of programs.

·       to understand basic programming and how they are implemented as programs on digital devices.

·       to use technology purposefully to create, organise, store and retrieve digital content

Tier 1

Primary 3 -5

Code for Fun

To programme and design an animation. (Pr 3 & 4) To programme and design a game animation. (Pr 5)

·       to understand basic programming and how they are implemented as programs on digital devices.

·       use technology purposefully to create, organise, store and retrieve digital content

Primary 3

Art with Lego Bricks

use lego bricks to design a simple model of a vehicle/house etc.

use their skills of designing to produce a model of a vehicle/house etc.

Primary 5

Ratio with Robotics

Students will have a concrete experience of ratio as a means of comparison.

Students will be able to appreciate the quantitative relationship between distance, speed and other variables such as wheel size of robot. 

Primary 6

Learning Journey to Singapore Polytechnic

To prepare students to have understanding of education and career opportunities and options to make meaningful and informed choices.

Students gained career awareness in the field of engineering.

Tier 2

Primary 1 & 2

Junior Techno Club

Learn basic to Intermediate level programming of software languages. Develop creative thinking by creating original works using technology.

Students will be able to assemble and programme robots or to solve a problem using technology to perform a variety of tasks and missions.

Primary 3-6

Techno Club

Learn Intermediate to advance level programming of software languages. Develop creative thinking by creating original works using technology.

Students will be able to assemble and programme robots or to programme to solve a problem to perform a variety of tasks and missions.

Tier 3

Primary 3-6

Techno club - Expert Group

(a)Programming Objectives – Students learn to use programming software to program a robot and solve a problem.

(b) Construction Objectives

Students learn to construct from basics tools and also to communicate the step-by-step instructions on what they have created.

(c) Creative Problem-solving 

Students to learn to solve problem given a scenario or challenge.

·     able to design and build a robot capable of carrying out specific tasks.

·     solve problem using their programmes.

·     share their designs with others and able to critic the strengths and weaknesses of their programmes and robots.

·     able to evaluate and assess the different strategies to solve a problem.

·       generate ideas for products after thinking about who will use them and what they

will be used for, using information from a number of sources, including ICT-based sources.